Understanding How to Set Up Paths
Many new users of WWMT find themselves confused when it comes to the setup of WWMT. This is primarily because there are some specific paths you must set correctly for the automation of WWMT to work.
Studiomdl.exe - Check for write enable
This error occurs when the path for the output model does not exist. This is an error that happens at the compile stage and will happen if you are compiling straight from WWMT or by compiling manually from the batch file.
Studiomdl.exe - Model has 2-dimensional geometry
Relates also to: Error with convex elements of Mesh
This error is usually caused by models having a $concave flag that do not have proper collision hulls.
Nothing Happens When You Hit Export
Model does not compile when you hit export. Here are some solutions.
The Age of Free Game Engines is Here
The game engines are all going free and Wall Worm Pro is now available.
Exporting SMD/VTA with WW Pro with a Morpher Modifier
Sometimes WW Pro will have a problem exporting a model with a Morpher modifier if the normals cache is not being displayed properly.
Entities are Missing in Exported Scene
Solutions on missing entities in exported game level
Information on why some entities might not export into the game and how to fix that.
Studiomdl.exe - SteamStartup() failed
You'll get this studiomdl error if you try to compile a model and Steam isn't running.
Vtex.exe - ERROR: Can't convert image from RGBA8888 to DXT1 in CalcLowResImage
This error occurs if you are trying to compile an image that has a dimension that isn't a Power of 2.
Purging Corrupt Utility Files
Instructions on deleting corrupt utility files that can stop Wall Worm from working correctly.