Quick Search

More Options

Advanced Search

Displacement edge abutting other edges

Posted on Jan 23, 2016 | Last Updated Jan 23, 2016

Help understanding the VBSP compile warning about displacement edge abutting other edges.

Read More

displacement, edge, abutting, other, edges, compile

Illegal Characters in Path

Posted on May 28, 2015 | Last Updated May 28, 2015

Solving some problems with special characters and illegal characters in filename paths.

Read More

Understanding How to Set Up Paths

Posted on Feb 13, 2012 | Last Updated Jun 21, 2018

Many new users of WWMT find themselves confused when it comes to the setup of WWMT. This is primarily because there are some specific paths you must set correctly for the automation of WWMT to work.

Read More

file system paths

Starter Kits

Posted on Oct 14, 2019 | Last Updated Aug 14, 2021

Source Engine level design starter kits will automate some entity setups for common level design tasks.

Read More

starter kits, csgo, css, cstrike, day of defeat, dod, half-life, entity

Displacement Texture Scale Sometimes Incorrect

Understanding Displacement Blend Texture Scale
Posted on Oct 11, 2012 | Last Updated Oct 11, 2012

This page explains one cause for displacement materials to be scaled incorrectly in Source as well as the solution. You should use bitmaps of equal dimensions in both materials controlling the Blend material.

Read More

displacement, texture, incorrect, scale, problem, fix, blend, worldvertextransition

Lightmap Scale

Posted on May 15, 2012 | Last Updated May 15, 2012

This article details the process of setting lightmap scale on objects, displacements and faces with Wall Worm Anvil's lightmap tools.

Read More

lightmaps, lightmap, scale, lighting, shadows

Utilities Rollout

Posted on Feb 12, 2012 | Last Updated Jul 27, 2012

The utulities rollout contains various features, functions and utilities to help work with WWMT models.

Read More

Source Tools

Posted on Feb 12, 2012 | Last Updated Jan 30, 2015

Modeling Resources for the Source Game Engine. Links to helpful tools, sites and resources.

Read More

Rad Topics

Posted on Feb 12, 2012 | Last Updated Aug 14, 2013

Articles related to making and using radiosity in your levels.

Read More

rad, light, shadow, compile, vrad

Stereo Flexes

Posted on Jan 4, 2017 | Last Updated Jan 4, 2017

Instructions on painting stereo weights to export into DMX.

Read More

stereo, flex, dmx, weights