Running the Model Tools
How to run the Wall Worm Model Tools for the first time.
Using Props in Your Scene
Article on re-using existing props in a scene.
Utilities Rollout
The utulities rollout contains various features, functions and utilities to help work with WWMT models.
Animated Textures
Instructions on creating an animated texture in 3ds Max and exporting to Source.
Miscellaneous Anvil Tools
An overview and explanation of several functions included in the Miscellaneous tab of Anvil.
Bitmap Crop and Coordinates in 3ds Max
Tutorial on using the BitmapTexture crop function with models and world geometry.
Source Shader Settings
Control many Source VMT parameters directly inside 3ds Max.
Brush Geometry
How to export brush geometry with the Wall Worm VMF Exporter.
VBSP Parser
Import Detail Sprites into 3ds Max
Import prop details from your VBSP files.