Illegal Characters in Path
Solving some problems with special characters and illegal characters in filename paths.
Creating Brush Corridors and Terrain
ShellVex functions for creating ShellVex brush systems from selected objects.
Wall Worm Model Tools
Wall Worm Model Tools is a collection of tools for getting your models and textures from 3ds Max into the Source Game Engine.
Washed Out Textures
Instructions of getting your materials to import without being washed out in color.
Frequently Asked Questions
Some of the most frequently asked questions asked by Wall Worm users.
MAP and RMF Importer
3ds Max RMF and MAP file format importer.
Lightmap Scale
This article details the process of setting lightmap scale on objects, displacements and faces with Wall Worm Anvil's lightmap tools.
Snap Verts To Grid Modifier
The Snap Verts To Grid Modifier snaps all the vertices in the object to the world grid based on the grid spacing settings in the modifier.
Making Your Sky
Series on making your 2D Sky and 3D Skybox in 3ds Max for the Source Engine.