Updates to WW are Missing
Steps on fixing Wall Worm to use the latest version that is installed.
Using the IK Tab
Articles pertaining to the IK functions in Max and how they translate into settings for Source Game Engine models.
Stereo Flexes
Instructions on painting stereo weights to export into DMX.
Washed Out Textures
Instructions of getting your materials to import without being washed out in color.
Exporting Animated Particle Textures
Instructions on exporting animated textures straight from 3ds Max into the Particle Editor.
Compile Errors
Compiling your assets for Source sometimes generates errors. This page lists categories for finding solutions to compile problems.
Collision Hulls
Use Wall Worm to quickly build convex collision hulls for your model.
Rad Topics
Articles related to making and using radiosity in your levels.