Quick Search

More Options

Advanced Search

Preparing Your Model

Posted on Feb 12, 2012 | Last Updated Jan 5, 2014

Preparing your model to export your model with WWMT in 3ds Max to the Source Engine.

Read More

ShellVex

Posted on May 20, 2015 | Last Updated Apr 22, 2020

ShellVex is a scripted geometry plugin for 3ds Max that allows you to create convex geometry blocks from the polygons (or tris) of other objects in the scene.

Read More

brush, bsp, geometry, world geometry, plugin

WWMT Textures

Posted on Feb 12, 2012 | Last Updated Jun 18, 2015

Information on exporting Wall Worm Model Tools WWMT textures.

Read More

texture, export, model, vtf, vmt, tga, 3ds max, wallworm

Exporting WWMT Models to GoldSource

Posted on Jun 27, 2015 | Last Updated Nov 2, 2019

Information on requirements to export and compile WWMT Models from 3ds Max into Goldsource.

Read More

goldsource, wwmt, model, export, compile, smd, qc, requirement

Convert Scene to Model

Posted on Dec 19, 2016 | Last Updated Dec 27, 2020

Instructions on converting a scene into a model or clustering multiple model props into single models.

Read More

propper, cluster, clustering, merging, optimizing

Vtex.exe - Problem figuring out outputdir

Posted on Feb 13, 2012 | Last Updated Feb 13, 2012

You can get this error when you've saved your TGA files to an incorrect path.

Read More

Prop Data & Gibs Rollout

Posted on Feb 12, 2012 | Last Updated Feb 12, 2012

This rollout lets you assign prop_data values to your prop so that it can be used as a prop_physics in Source. YOu can also assign custom Gibs models with this rollout.

Read More

Export Multiple Texture Skins

Posted on Feb 12, 2012 | Last Updated Sep 22, 2019

You can give your model multiple skins (textures) so that the same mesh can look differently in different uses.

Read More

skins, texturegroup

Detailer

Bringing life to your scenes
Posted on Nov 22, 2013 | Last Updated Dec 27, 2021

Detailer is a detail sprite primitive plugin with exporters. The tools allow you to either create VBSP files, and will also create geometry that exports into the Source Game Engine with the Wall Worm VMF exporter.

Read More

detail, sprite, vbsp, exporter, sprite card, sprite sheet, foliage, landscape

DXF Importer

Posted on Jul 18, 2012 | Last Updated Jul 18, 2012

You can import a DXF scene into Max. This allows you to transfer the basic level design from Hammer to Max.

Read More

dxf, importer, import, hammer, 3ds max, vmf