Starter Kits
Source Engine level design starter kits will automate some entity setups for common level design tasks.
Utilities Rollout
The utulities rollout contains various features, functions and utilities to help work with WWMT models.
Collision Model & Physics
The Collision Model & Physics rollout in WWMT. Assign a collision hull, create a hull with the Quick Hull function and use advanced features such as the Convexity Hull Wrapper.
Studiomdl.exe - Check for write enable
This error occurs when the path for the output model does not exist. This is an error that happens at the compile stage and will happen if you are compiling straight from WWMT or by compiling manually from the batch file.
Exporting Your Static Prop
Basic explanation on using WWMT to export your static prop into Source.
Missing Icons and Functions in 3ds Max 2022
Since version 5.9.3 Wall Worm requires 3ds Max 2022.3+ for the 2022 versions of Max.
How to fix icons and menus missing for Wall Worm in some versions of 3ds Max 2022.
Entities are Missing in Exported Scene
Solutions on missing entities in exported game level
Information on why some entities might not export into the game and how to fix that.
Displacements Fail to Export
Some tips on troubleshooting displacements failing to export from Max into Source.
Finding Leaks in 3ds Max
Some information on finding and troubleshooting leaks.