Level Design
An introduction into level design for Source using 3ds Max.
Finding Leaks in 3ds Max
Some information on finding and troubleshooting leaks.
Setting Up Wall Worm for Goldsource
Overview of setting up Wall Worm for Goldsrc.
A Source for New Tools
2016 Year in Review for Wall Worm
Halloween 2016 news for Wall Worm and the release of a new MDL Importer for 3ds Max.
Updates to WW are Missing
Steps on fixing Wall Worm to use the latest version that is installed.
Collision Model & Physics
The Collision Model & Physics rollout in WWMT. Assign a collision hull, create a hull with the Quick Hull function and use advanced features such as the Convexity Hull Wrapper.
Wall Worm Gets Tanked
Well... I mean Wall Worm is used on a Tank.
Some news and spotlight about Wall Worm, tools, users and projects.
Entities are Missing in Exported Scene
Solutions on missing entities in exported game level
Information on why some entities might not export into the game and how to fix that.