Preparing Your Model
Preparing your model to export your model with WWMT in 3ds Max to the Source Engine.
OSL: Swirl
OSL Swirl is a simple texture map with a few controls on making swirl textures or swirl masks.
Vtex.exe - Problem figuring out outputdir
You can get this error when you've saved your TGA files to an incorrect path.
Exporting Your Static Prop
Basic explanation on using WWMT to export your static prop into Source.
Incorrect Rotation on World Geometry
Fixed in WWMT 1.867
In earlier versions of the VMF exporter, non-rectangular faces on geometry produce inaccurate texture rotations.
Making Your Sky
Series on making your 2D Sky and 3D Skybox in 3ds Max for the Source Engine.
VMT Browser
The VMT Browser in Wall Worm allows you to browse, preview and assign materials from your game.
Making your 3D Skybox
Explanation on making a 3D Skybox in 3ds Max with Wall Worm.
Using Props in Your Scene
Article on re-using existing props in a scene.
Mass Model Fetch
The Mass Model Fetch Utility allows you to import multiple props into your scene at once.