Exporting WWMT Models to GoldSource
Information on requirements to export and compile WWMT Models from 3ds Max into Goldsource.
Importing Source Assets
This series covers the steps needed to re-use Source assets inside of 3ds Max.
Overview of Wall Worm Model Tools
Overview on what it is that Wall Worm Model Tools is and does.
PBR Material Support
PBR Material support in Wall Worm.
BSP Topics
Basic discussion of BSP, VBSP and compiling topics.
Imported Brush UV Scale Wrong
Fix for importing correct UVs on brushes when the source texture is not a power of 2.
Running the Model Tools
How to run the Wall Worm Model Tools for the first time.
My Material is always Transparent but I don't want it to be
Information on outputting the desired alpha settings for your materials.
Source Tools
Modeling Resources for the Source Game Engine. Links to helpful tools, sites and resources.