Exporting Correct Smoothing on Models
Understanding Smoothing Groups and Explicit Normals
Discussion on smoothing groups and explicit normals and how they relate to Source.
Privacy Policy
The Wall Worm Privacy Policy.
Importing WAD Files
Instructions on using the WAD importer in Wall Worm to bring WAD files from Goldsrc into 3ds Max.
Phong Materials
Setting up a Phong material for Source using Wall Worm.
VMDL Exporter
Exporting VMDL files from 3ds Max into Counter-Strike 2.
Random Elements
Random Elements Modifier lets you randomize position, rotation and scale of geometry or UVs at the element level.
Running Function with Keyboard Shortcut Opens Docs URL
Some of the MacroScripts in Wall Worm now have a default secondary action when executed with the SHIFT key held down.
Information on why keyboard shortcuts using the SHIFT key open the online documents for the function rather than running the function.
Texture and VTex Errors
Topics pertaining to errors compiling VTF Textures from bitmaps in Source.