Wrinklemaps
Instructions on making wrinklemaps in 3ds Max with Wall Worm Pro.
CorVex Utility Floater
Basic overview of the CorVex Utility Floater.
Porting Levels
Articles related to porting levels into Source using 3ds Max and Wall Worm.
Snap Verts To Grid Modifier
The Snap Verts To Grid Modifier snaps all the vertices in the object to the world grid based on the grid spacing settings in the modifier.
Making Facial Animations
This page explains how to export your facial animations into Source. Facial animations are done using a different procedure than most animations in Source.
3ds Max 2019
All Wall Worm plugins now support 3ds Max 2019.
Texturing World Geometry in 3ds Max
Basic tips on texturing world geometry in Max, especially for those with a Hammer background.
Attachments & Particle System UI
Attachments are points on your model where you can attach extra models and particle systems (guns, sprites, etc). This page details both Attachments and Particle Systems since the Particle System controls are also in the attachment rollout.
3ds Max 2020
Wall Worm plugins available for 3ds Max 2020.
Bitmaps to Materials
Information on creating substance-driven material libraries and generating tri-planar projection textures without need for UV mapping.