Compile Errors
Compiling your assets for Source sometimes generates errors. This page lists categories for finding solutions to compile problems.
WWMT Textures
Information on exporting Wall Worm Model Tools WWMT textures.
Installing Wall Worm Model Tools
Instructions on installing the Wall Worm Model Tools.
Models and QC
Information on exporting models and QC files.
DMX, SMD and VTA Exporter
Explanation of the DMX, SMD andVTA Exporter packaged with Wall Worm. Use the SMD Exporter or VTA exporter to get your models into Source.
Character Models
Articles related to making character models for the Source Game Engine.
Collision Model & Physics
The Collision Model & Physics rollout in WWMT. Assign a collision hull, create a hull with the Quick Hull function and use advanced features such as the Convexity Hull Wrapper.
VMF Importer
You can use Wall Worm to import a VMF into 3ds Max. This allows you to bring in your Hammer project into 3ds Max.
Convert Scene to Model
Instructions on converting a scene into a model or clustering multiple model props into single models.
Importing Models
Articles and documents related to importing model assets into 3ds Max.