Map Exporter
Wall Worm's MAP export for Goldsrc.
Exporting Animated Particle Textures
Instructions on exporting animated textures straight from 3ds Max into the Particle Editor.
Hitboxes and Bone Properties
The bone tools allow you to give specific bones artbitrary surface properties, set mass bias and create hitboxes and hitbox groups.
Finding Leaks in 3ds Max
Some information on finding and troubleshooting leaks.
VBSP Parser
Import Detail Sprites into 3ds Max
Import prop details from your VBSP files.
MAP and RMF Importer
3ds Max RMF and MAP file format importer.
Studiomdl.exe - Check for write enable
This error occurs when the path for the output model does not exist. This is an error that happens at the compile stage and will happen if you are compiling straight from WWMT or by compiling manually from the batch file.
Displacements Fail to Export
Some tips on troubleshooting displacements failing to export from Max into Source.