Converting Displacements to Models
Steps on converting a collection of displacements to props.
Entities are Missing in Exported Scene
Solutions on missing entities in exported game level
Information on why some entities might not export into the game and how to fix that.
Washed Out Textures
Instructions of getting your materials to import without being washed out in color.
Wrinklemaps
Instructions on making wrinklemaps in 3ds Max with Wall Worm Pro.
Unknown System Exception
Steps on fixing problems with an Unknown System Exception when importing files.
Scrolling Textures
Steps for creating scrolling textures and exporting to Source.
WWMT Textures
Information on exporting Wall Worm Model Tools WWMT textures.
DXF Importer
You can import a DXF scene into Max. This allows you to transfer the basic level design from Hammer to Max.
Batch Import Levels
Batch import levels from Source and Goldsource into 3ds Max or FBX format.