Map Exporter
Wall Worm's MAP export for Goldsrc.
A Source for New Tools
2016 Year in Review for Wall Worm
Halloween 2016 news for Wall Worm and the release of a new MDL Importer for 3ds Max.
3ds Max 2019
All Wall Worm plugins now support 3ds Max 2019.
Setting Up Wall Worm for Goldsource
Overview of setting up Wall Worm for Goldsrc.
Back to the Future with BSP
Newsletter #2 in 2016 with recent updates in Wall Worm, talk about the level design contest and random thoughts.
Texturing World Geometry in 3ds Max
Basic tips on texturing world geometry in Max, especially for those with a Hammer background.
Frequently Asked Questions
Some of the most frequently asked questions asked by Wall Worm users.
Brush Materials have incorrect rotation and scale when using the DirectX Shader
The Wall Worm Material Library Generator originally created DirectX Materials for all materials. But updates to the VMF Exporter changed the way materials are interpretted. Whenever possible, you should not use DirectX Materials.
SMD, VTA and QC Importer
Information on importing SMD files and QC files from Source into 3ds Max.