Vtex.exe - ERROR: Can't convert image from RGBA8888 to DXT1 in CalcLowResImage
This error occurs if you are trying to compile an image that has a dimension that isn't a Power of 2.
A Source for New Tools
2016 Year in Review for Wall Worm
Halloween 2016 news for Wall Worm and the release of a new MDL Importer for 3ds Max.
Material Library Generator
Explanation of how to use the Material Library Generator.
Model Utilities
The Models tab in Anvil lets you create proxies for WWMT models, set prop types and control many properties and settings for WWMT helpers in the scene.
Studiomdle.exe - vstdlib.dll is missing
This is a common error that you'll get after a Steam update. The simple fix is to restart Steam and Source SDK.
Random Elements
Random Elements Modifier lets you randomize position, rotation and scale of geometry or UVs at the element level.
Making $jigglebones in 3ds Max for Source
$jigglebones are bones that can automatically generate secondary motion without being animated. Making a $jigglebone in WWMT requires you to use the hierarchy tab in the command panel, which may be a new area for less experienced modelers.
Wall Worm 4, 3ds Max 2020 and Black Mesa News
Wall Worm 4.0 Released and other news about 3ds Max.
Wall Worm Beta Changelog
Archive of Changelog from 2010
Archive of the Wall Worm Model Tools beta changelog for versions 0.5 to 0.999.
Porting Levels into Source
General Overview of Converting Scenes that Were Not Designed with Source in Mind
Overview on porting scenes and levels from other sources.