WWMT Requirements
Requirements for installing and using Wall Worm Model Tools.
On the Grid
Information and videos on using the grid in 3ds Max for Source Engine Level Design.
Making Facial Animations
This page explains how to export your facial animations into Source. Facial animations are done using a different procedure than most animations in Source.
Convert Scene to Model
Instructions on converting a scene into a model or clustering multiple model props into single models.
Understanding How to Set Up Paths
Many new users of WWMT find themselves confused when it comes to the setup of WWMT. This is primarily because there are some specific paths you must set correctly for the automation of WWMT to work.
Overview of Wall Worm Model Tools
Overview on what it is that Wall Worm Model Tools is and does.
Error When Updating Wall Worm
Some problems that can occur when updating Wall Worm and Wall Worm Pro, along with some workarounds.
Collision Hulls in 3ds Max for Source
Using WWMT in 3ds Max to create your model's collision hull with the Quick Hull feature.
Exporting Your Static Prop
Basic explanation on using WWMT to export your static prop into Source.