Mass Model Fetch
The Mass Model Fetch Utility allows you to import multiple props into your scene at once.
Understanding Wall Worm Displacements
Overview on working with displacements in 3ds Max for the Source Game Engine.
Exporting CAT and Biped Models
Export your CAT or Biped rig from 3ds Max into the Source Game Engine with Wall Worm.
Gmod and Wall Worm
Set Up Wall Worm for Garry's Mod in 3ds Max
Instructions and video on setting up Wall Worm to export levels, models and materials using Wall Worm 3.71+ and 3ds Max 2018.
Exporting Animated Particle Textures
Instructions on exporting animated textures straight from 3ds Max into the Particle Editor.
Preparing Your Model
Preparing your model to export your model with WWMT in 3ds Max to the Source Engine.
Normal Tools
Normal Tools are a collection of utilities and functions for quickly editing your Normals in 3ds Max.