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VMAP Exporter

Posted on Mar 2, 2024 | Last Updated Mar 2, 2024

The Wall Worm Level Exporter can export 3ds Max scenes into Source 2 VMAP files.

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vmap, source 2, hammer 2, level, map

Making Collision Models

Posted on Jul 16, 2012 | Last Updated Jul 29, 2013

Articles about making collision models.

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collision, hull, model, convex, concave

Understanding How to Set Up Paths

Posted on Feb 13, 2012 | Last Updated Jun 21, 2018

Many new users of WWMT find themselves confused when it comes to the setup of WWMT. This is primarily because there are some specific paths you must set correctly for the automation of WWMT to work.

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file system paths

Exporting Animated Particle Textures

Posted on Oct 20, 2015 | Last Updated Oct 21, 2015

Instructions on exporting animated textures straight from 3ds Max into the Particle Editor.

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animated vtf, particles, makesheet, mksheet, .mks, .sht

Purging Corrupt Utility Files

Posted on Sep 23, 2016 | Last Updated Sep 23, 2016

Instructions on deleting corrupt utility files that can stop Wall Worm from working correctly.

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purge, corrupt, error

Exporting a Level from 3ds Max into Source

Brush Geometry, 3D Skybox, 2D Sky, Animated Textures
Posted on Oct 8, 2012 | Last Updated Feb 28, 2015

Video tutorial and sample file on exporting a 3ds Max scene into a Source VMF file with Wall Worm.

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vmf, animated texture, video turorial, sample file, download

Export Textures to WAD

Posted on Jan 17, 2015 | Last Updated Jan 30, 2015

Export Bitmaps from your 3ds Max scene to WAD files.

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wad, qlumpy

Map Exporter

Posted on Jan 17, 2015 | Last Updated Jan 6, 2018

Wall Worm's MAP export for Goldsrc.

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goldsource, goldsrc, level, map, export, rmf, compile

Entities are Missing in Exported Scene

Solutions on missing entities in exported game level
Posted on Aug 29, 2016 | Last Updated Jun 18, 2018

Information on why some entities might not export into the game and how to fix that.

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entities, missing, fix, help, vmf, export, level

Collision Hulls in 3ds Max for Source

Posted on Feb 12, 2012 | Last Updated Mar 27, 2020

Using WWMT in 3ds Max to create your model's collision hull with the Quick Hull feature.

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hull, collision, cm, convex, concave, collision model, physics model