VMF Importer
You can use Wall Worm to import a VMF into 3ds Max. This allows you to bring in your Hammer project into 3ds Max.
Collision Hulls in 3ds Max for Source
Using WWMT in 3ds Max to create your model's collision hull with the Quick Hull feature.
WWMT Changelog
Wall Worm tools changelog. Includes information and release date on each update to Wall Worm.
Sky Writer
Sky writer allows you to render your 3ds Max scene straight into the Source Game Engine as a HDR 2D sky texture (also known as a cubemap).
Export Textures
How to export your model textures from 3ds Max to Source.
Entity Cache
Explanation on how Entities are generated and stored on your computer.
VBSP Parser
Import Detail Sprites into 3ds Max
Import prop details from your VBSP files.
Global Settings and Configuration
This floater controls global settings for Wall Worm. The settings control some system settings as well as default settings for common tools and actions in Wall Worm.
Advanced Bone Settings
Information on adding bones to your model or controlling advanced parameters.
Normal Tools
Normal Tools are a collection of utilities and functions for quickly editing your Normals in 3ds Max.