Why are Models Appearing as Cubes?
When reopening a scene the models can appear as cubes if the game settings do not include paths to the source MDL files.
This document explains why models can appear as cubes instead of props when importing VMF or MDL nodes.
Making Collision Models
Articles about making collision models.
Archive of Wall Worm Version 1 Changelog
Archive of Changelog 2011-2014
Archive of Wall Worm Version 1.X changelog in 2011 through 2014.
Mass Model Fetch
The Mass Model Fetch Utility allows you to import multiple props into your scene at once.
Wall Worm Model Tools
Wall Worm Model Tools is a collection of tools for getting your models and textures from 3ds Max into the Source Game Engine.
Convert Scene to Model
Instructions on converting a scene into a model or clustering multiple model props into single models.
Overview of Wall Worm Model Tools
Overview on what it is that Wall Worm Model Tools is and does.
Installing Wall Worm Model Tools
Instructions on installing the Wall Worm Model Tools.
Running the Model Tools
How to run the Wall Worm Model Tools for the first time.
My Model Scale is Wrong
All you need to know about getting your model scale correct.
Many new 3ds Max users have problems with the scale of their exported models not matching the scale in the Max UI. Here are some tips on solving that.